15 Best Homebrew Playable Races In Dungeons & Dragons

People can play Dungeons & Dragons as a lot of different races and roles. Check out these home-made races if you want to try something different.
The world of Dungeons & Dragons is a mix of different styles, religions, and, most importantly, races. Even though they are very different, many humanoids live together in relative peace on the Material Plane, which is amazing when you think about how many races there are. The base books and additions for Dungeons & Dragons give players a wide range of races to choose from.
Even though the community has dozens of options, many creative people have added to this list, giving them even more options. Anyone who wants to make a unique character has access to everything, from home-made variations to races and subraces. But some creations are better than others because they are more creative, work better, and let you play a part.
Aab’Shagua

The Aab’Shagua are strange people who live on the Ethereal Plane. They are nomads who move around the Ethereal Plane and use it to go to different parts of their own worlds. Since this is the case, the Aab’Shagua know more about the planes. During their trips, they also pick up different goods and little things. So, Aab’Shagua has goods that are valued all over the world, which impresses merchants.
The lives of the Aab’Shagua are full of adventure and danger. So much so that the life of an adventurer is seen as boring. No matter what, Aab’Shagua makes great and famous explorers. In most quests, their better eyesight and understanding of strange facts help. Overall, the Aab’Shagua race is great for people who want to play a creature from another world.
Aaefling

The fact that Aeflings have both Celestial and Infernal blood seems impossible. The birth of these magical creatures is very rare and against the rules. Like most half-bloods, Aeflings have to deal with hate from both the Celestials and the Infernals. Their special blood gives them powers that most mortals don’t have. Because of this, Aeflings are some of the most dangerous animals you can meet.
Most of the time, Aeflings stick to themselves, but a few brave ones become explorers. Those who choose this road are likely to become heroes or villains that people remember. The fact that an Aefling has two bloodlines is incredibly helpful in battle and when studying the dark. If you want to play a race that is similar to Half-Elves, the Aefling is a good pick.
Aarakocra Penguin

The Aarakocra are a race of bird-like people who look like eagles, vultures, and, in this case, penguins. Unlike most of their kind, Aarakocra Penguins live both in cold tundras and in the ocean. Even though most people would suffer in these situations, the Aarakocra not only live well but also do well.
The harsh and unforgiving climate where Aarakocra Penguins live has given them unique traits. Even though they can’t fly, they are good swimmers and can move 50 feet with each turn. The time Aarakocra Penguins have spent in the tundra has also made them very resistant to the cold. Take this race if you want to play an Aarakocra version that is fun and can be used in many different ways.
Aberrant Ooze

Aberrant Oozes are a race of amorphous oozes that have gained consciousness through a nodule of collected cells that have made a separate core from their host ooze and survived being separated from the main body. Which is a rare and miraculous event that results in a humanoid being with consciousness. Aberrant Oozes is now shaped like a person and has intelligence, but it still needs to eat to keep its shape and intelligence. Those Aberrant Oozes that do this can live for hundreds of years as living, breathing people who have a place in society, even if it is a strange one given their situation.
The fact that Aberrant Oozes are both humanoids and oozes gives them different traits that make them good for making unique characters and different builds. The best things about this race are its shapeless and acidic body, which lets it avoid being confined, move easily through small areas, and eat away at anything it touches. Aberrant Oozes are also strong and tough, which makes them a good choice for characters who like to take and give damage in fighting. Their shapeless body, on the other hand, goes well with rogues. In general, the Aberrant Ooze is a great pick.
Abomination

Every race has a weakness or flaw that makes them more interesting, but Abominations are the only ones who have no flaws at all. Once just normal people, they were made by a bad wizard who wanted to make the best servant possible. By giving a normal person the traits of a dragon, lycanthrope, etc., they can make a scary and dangerous servant. The horrible experiment that made an Abomination gives it both a lot of power and a lot of hate.
The parts that went into making it give it a wide range of strong skills and traits. But because of these things, an Abomination’s true form is scary and cannot be saved. This is the best race for players who want to become a monster with mixed feelings or who is just evil.
Animated Armor

Armor is important for almost every explorer, but some sets can go on trips by themselves.Animated Armors are a race of unique sets of armor that come to life through magic and can think and act on their own. Usually, they have a specific job to do, but they will skip it to do something more important, like go on a journey to save the world.
Even though Animated Armor has a lot going for it, it also has a lot going against it. It doesn’t need food or drink, and its traits change based on the type of armor it wears. Animated Armor, on the other hand, depends on magic, so if you get rid of its armor, it won’t work anymore. If a player wants a challenge in gaming, he or she should try to bring this empty being to life.
Arachne

Arachnes are a race of spider-human hybrids that look a lot like Centaurs. Even though they look like monsters, the Arachne are friendly and open to others. Even so, people of other races look down on them and even find them disgusting. The way people treat the Arachne makes them want to change how people think of them, whether through kindness or bravery.
In their quest to be praised, an Arachne might play the part of a good explorer. This is a good way of life for them because they have many useful skills. Also, the Arachne are flexible and can be strong fighters, careful magic users, or sneaky killers. Because there are so many subraces, there are many different ways to build. All players, but especially those who want to win, should choose the Arachne race.
Awakened Skeleton

Awakened Skeletons are servants of the dead who have been brought to life by something magical, usually magic. No matter how it was made, an Awakened Skeleton is always a very interesting thing. They stop being servants and make their own way, even though they have never been on their own before. So, Awakened Skeletons are one of the most confusing animals you can think of.
Skeletons who wake up use their greater freedom to go on adventures. This lets them act freely and find out who they are or who they will become. The skills of an Awakened Skeleton rely on what their master made them to be. They can be brave heroes, smart magicians, or great spies. Awakened Skeletons are a good choice for Snow Rider 3D players who want a race that is both unique and flexible.
Bearkin

The Bearkin are a race of humanoids that look like bears. No one knows where they came from. Most people think they are the result of evil druidic rituals, while others think they are guards from the Feywild. One thing is for sure: they are very loyal to their families and clans. Anything outside of their close circle, unless it can help them, is either not important or dangerous to them. So, Bearkin don’t usually get involved in big events, fights, or partnerships. Instead, they prefer to use their incredible strength and desire to protect their own clan. Because of this, they stay away from the main action and only deal with other clans.
Bearkin have the skills of both humans and bears, which makes them powerful and skilled fighters. Their strength is great and comes from their roots. They can match or beat the skills of most opponents because they are connected to the wild and have a deep knowledge of it. All Bearkins have these traits in common, but their subraces are very different in other ways. Some Bearkin subraces are big and strong, which makes them good fighters and loyal guardians. Other Bearkin subraces are small and agile, which makes them good for ambushes. Bearkin are a fun race to use for any player, no matter what subrace they are.
Demigod

There are many stories about people who aren’t gods but act like they are, but these “Demigods” don’t appear in Dungeons & Dragons. They are like any other half-breed, but people respect them more than they dislike them. The direct link between a demigod and a god gives them fame and attention, which can be both beneficial and dangerous because it draws the attention of both humans and gods.
A lot of what they can do and how they look depends on how focused their divine parent is. For example, if a Demigod is the child of the god of war, he or she will be very good at fighting. No matter who their godly parent is, they will always have a strength that is unlike that of any ordinary person. The Demigod is the best choice for players who want a unique divine link.
Dryad

Fey are some of the most magical characters in Dungeons & Dragons, and getting to play one is a magical experience. The home-made Dryad is the only fey race that makes people wonder as much as it does. Dryads are guardians of the forest and its people. They are born from trees by great fey, but they can leave their jobs to do something more important.
Being a fey and a protector of the woods gives it a special relationship with nature that no one else has. Because of its ties, a Dryad can mostly control its surroundings to protect itself or others. They may also talk to plants and animals to find out information. Take on the Dryad if you want a deeper and more powerful link to nature.
Elf-Orc

Half-breeds are usually made when a human player mates with another species. However, Elf-Orcs are also possible. Both races look down on the connection that led to these rare hybrids. This makes Elf-Orcs feel a lot of tension inside, and no matter how hard they try, they may never be able to get over it.
Elf-Orcs have the best parts of both races, which makes them unpredictable and dangerous. Depending on the subrace, their elf blood gives them special power and the ability to move quickly. But the orc blood in them makes them strong and fierce when they attack. The Elf-Orc is the best choice if a player wants to be a half-breed with a lot of problems.
Gnoll

Many Dungeons & Dragons fans have heard of Gnolls. They are said to be the tainted offspring of the Demon Prince Yeenoghu, born from one of his attacks. Because of this, they are often bad creatures that like to destroy, kill, and go on cruel rampages. Many people think that all Gnolls are dumb marauders who kill, steal, and do other bad things. However, not all Gnolls are like this. In reality, it is not clear if Gnolls are born violent or if they learn to be violent. However, since some Gnolls are smart and peaceful, it is safe to believe that their violent behavior is not innate.
No matter how they were raised, Gnolls are scary creatures with the rage of a hyena and the blood of a monster. They are naturally strong and fight with an anger that can’t be matched, so they can beat most enemies just by being stronger or more angry. But because Gnolls are so strong and angry, their intelligence takes a back seat. Even though most Gnolls are alike, their breeds are different, which gives them different skills and abilities. Their breed allows them to be good at magic, shooting, or close-quarters fighting, which gives them variety and makes them stand out. Gnolls are a great choice for players who want to play a villainous character or want to break down bad ideas.
Mousefolk

On the Material Plane, there are many people who look like animals, but none of them are quite like the Mousefolk. Even though they don’t look like much, Mousefolk are a very proud and good race. Their strong moral code and unique qualities help them become skilled fighters or smart scholars.
The Mousefolk are naturally skilled and smart, but their roots determine what they do best. Meadowguards are strong fighters who have a strong link to nature and the animals that live there. Softpaws, on the other hand, are smart and work well with tools or instruments. If you want to be a small, skilled explorer, you should become a Mousefolk.
Succubus

Succubi are evil beings who live in the Lower Planes, especially in the Nine Hells and the Abyss. These demons only want to tempt people and lead them down the way to evil. Succubi usually work for higher beings as seducers, but they may give up this job to achieve their own goals or tasks.
Because they are evil and lustful, they have many skills that help them do their job as tempters. Succubi can change their look to hide who they really are or to make themselves more attractive to a certain person. Also, they have a natural ability to get other people to do things they wouldn’t normally do. The Succubus is a good choice for people who want a hellish setting with an interesting twist.